Define

Five Whys

Five Whys digs from a surface problem to its root cause by asking "why?" up to five times in a row.

Also called 5 Whys or root cause analysis.

Intermediate◷ 10–20 minFree · no login

What's the problem underneath the problem?

How to use it + an example

How to use it

  1. State the problem as students first see it.
  2. Ask why it happens and write the answer; ask why again of that answer, up to five times.
  3. Rewrite the design problem around the deepest cause students can act on.

Example

"Students forget their PE kit" becomes, after five whys, "there is nowhere to hang a kit bag the night before", which is a problem a product can solve.

When to use it: When defining the problem, to make sure students design for the cause, not a symptom (MYP Design Criterion A).

Define: Say exactly what you're solving.

Your turn ↓

Five Whys

Dig to the root cause

Ask “why?” five times to drill from a surface problem down to what is really causing it.

Look back. Which why changed how you saw the problem?

Try next

For teachers: Define stage · 10-20m. Free, no login. One of the 45 design thinking tools on StudioLoom, which also puts them inside lessons so students’ thinking is saved with their project.