Keep the fire
Draw isometric blocks. Build a windbreak. Hold back the storm.
Draw block 1
Match this solid.
Count the units. Draw three visible faces, then place your block.
Match the reference, then choose where it lands. No time limit.
Hit Start the storm when ready. Build 4 blocks and grow the fire from 70% to 100% to win. Gaps let it shrink; 0% means fire out.
Draw your first block. The fire won’t fade during practice.
Click two dots or drag between them. Click a line again to remove it. Keyboard: arrows move, Enter draws, Escape cancels; Shift + Left/Right follows the other slope.
An isometric drawing game in 6 campsites
Turn your drawing practice into a survival challenge. Draw complete solids on 30° dot paper to create the blocks that shelter a campfire. Keep upright edges vertical and match the parallel edges of the three visible faces.
- Match the supply: Count the faint unit divisions and match the labelled reference. Then choose where your block lands.
- L-shaped corners: Draw the amber L-shaped brick, including its missing corner and depth. Four simple corners complete this wall.
- Close the gaps: Read four unequal openings: a long slab, a tall narrow brick, a broad middle and a small cap. Match all three dimensions.
- Interlocking shelter: Read the stepped openings. Draw complete L-shaped bricks, leaving hidden edges out.
- Build a broad base: Match each supplied block, then choose its landing spot. Start broad, close gaps across the wind and support every upper block.
- Stack the lookout: Choose how to arrange a broad foundation and taller blocks. Keep the stack stable while covering the fire’s width and height.
Your drawings become shaded 3D blocks in a forest campsite, with firelight, shadows and wind trails. Start with matching solids, fit stepped openings, then choose how to place and stack your own windbreak. Grow the fire from 70% to 100% to finish each campsite.
Your first block is untimed. Start the storm when you are ready, and pause or open drawing help whenever you need. Free to play, with no account required. Campsite progress lasts while this game stays open; it is not saved to an account. The 3D scene requires WebGL; a simpler campsite is available as a fallback. Wind and toppling are game rules, not an engineering prediction.
Learn the technique with Isometric Drawing PracticeExplore all drawing tools