Start with the problemFind out who it is for and what they need.
2
Many ideas, then oneGo wide before you choose.
3
Make it to learnA rough model beats a perfect drawing.
4
Go round againTesting sends you back. That is the point.
Line them up
Every framework, laid along the same six stages. Tap any piece to see what the others call it.
Tap a stage, or any piece below.
all six cut here
d.school design thinkingStanford d.school
1Empathize2Define3Ideate4Prototype5Test
Double DiamondDesign Council, UK
1Discover2Define3Develop4Deliver
MYP design cycleInternational Baccalaureate
1Inquiring and analysing2Developing ideas3Creating the solution4Evaluating
GCSE Design and TechnologyDepartment for Education, England
1Explore2Create3Evaluate
Australian CurriculumACARA, Australia
Collaborating and managing, all the way through
1Investigating and defining2Generating and designing3Producing and implementing4Evaluating
Engineering design processNASA
1Ask2Imagine3Plan4Create5Test6Improve7Share
Same story, cut in different places.
All six make one cut in the same place: where the problem ends and the ideas begin. Tap any piece, or a stage, to see what the others call it.
The stage names are each framework’s own. Where they sit on this board is our reading, and it is approximate: every one of them loops, and none is a straight line.
The six, one by one
Each framework’s stages in its own words, with what happens in each in ours.
d.school design thinking
Stanford d.school · Anyone starting a design project
EmpathizeWatch, ask and listen to the people you are designing for.
DefineTurn what you found into one clear problem.
IdeateCome up with lots of ideas before judging any.
PrototypeBuild a rough version someone can pick up.
TestTry it with real people and learn what to change.
Is the MYP design cycle the same as design thinking?
Close. In d.school's words, Inquiring and analysing covers Empathize and Define, Developing ideas is Ideate, Creating the solution is Prototype and Evaluating is Test. Same project, cut in four pieces where d.school cuts five.
How is the Double Diamond different from design thinking?
The Double Diamond names four stages and d.school names five. Both give their first two to the problem. After that the Double Diamond has two, Develop and Deliver, where d.school has three: Ideate, Prototype and Test.
Which one should my class use?
The one your course is assessed in. The stages translate, so a tool made for one works in the others.
Is design thinking a straight line?
No. Every framework here is a loop: what you learn from testing sends you back to an earlier stage. See them drawn as a cycle →
A free tool for every stage
Whichever framework you teach, the stage tells you which tools fit.