Define

Systems Map

A systems map shows how the parts of a system connect and influence each other, so students see knock-on effects before they design.

Advanced◷ 30–60 minFree · no login

What's connected to what, and what pushes on what?

How to use it + an example

How to use it

  1. List the parts of the system: people, objects, places and flows.
  2. Draw arrows for each influence and label what flows along it.
  3. Find the point where one change would help most and make it the design focus.

Example

Mapping the school's lost-property system shows items pile up because nobody checks the box, so a labelled-name system works better than a bigger box.

When to use it: For complex problems where changing one part affects others, such as sustainability or service projects (MYP Design Criterion A).

Define: Say exactly what you're solving.

Your turn ↓

Systems Map

Map the system

Map the ecosystem of your design: the parts, how they push on each other, and where the pushing circles back.

How it works

  1. Elements: all the parts and actors (people, tools, rules)
  2. Connections: how do they influence each other?
  3. Feedback loops: where does A → B → C → A? That's where a small change moves the whole system.

Look back. Which loop explains the most about your problem?

Try next

For teachers: Define stage · 30-60m. Free, no login. One of the 45 design thinking tools on StudioLoom, which also puts them inside lessons so students’ thinking is saved with their project.