Free toolkit, by framework

Tools for GCSE Design and Technology

GCSE D&T, ages 14 to 16

The toolkit’s 44 thinking tools, grouped under the stages of GCSE Design and Technology: Explore, Create and Evaluate. All free, no login, nothing to install.

A paper cut-out man with round glasses peering through a magnifying glass at sticky notes of questionsA paper cut-out man in a turtleneck leaning on an empty square frame set on a stack of paper

1Explore

20 toolsInvestigate a context and the people in it, and outline what could be designed.

DiscoverFind out what's really going on.11 tools

Mind Map

Branch ideas from a central topic to explore connections and discover patterns.

beginner15-30mTry it free →

Assumption Check

Write what you think you know about your user, plan how to find out, then mark each guess right or wrong.

beginner10-20mTry it free →

Interview Planner

Plan open questions for a real person, then record what they said and what surprised you.

beginner20-30mTry it free →

What / How / Why

Watch someone do the task: note what they do, how they do it, then guess why.

beginner15-25mTry it free →

Walk in Their Shoes

Try your user's task with one thing changed, and log what was hard, how it felt and how you got round it.

beginner15-25mTry it free →

Empathy Map

Map what users say, think, do, and feel to build deep understanding.

beginner15-30mTry it free →

Journey Map

Trace a user's experience step by step to find pain points and opportunities.

intermediate30-45mTry it free →

Stakeholder Map

Identify who your design affects and what they need from it.

intermediate20-30mTry it free →

User Persona

Create a fictional user profile based on real research data.

intermediate20-40mTry it free →

Target Audience Profile

Define who you're designing for — demographics, needs, and context.

beginner15-25mIn lessons

Biomimicry Canvas

Look to nature for design inspiration and sustainable solutions.

advanced30-60mTry it free →

DefineSay exactly what you're solving.9 tools

Affinity Diagram

Group and organize ideas into natural clusters to find themes.

intermediate20-40mTry it free →

Five Whys

Dig to the root cause of a problem by asking "why?" five times.

intermediate10-20mTry it free →

Fishbone Diagram

Map all possible causes of a problem in a structured visual.

intermediate15-30mTry it free →

SWOT Analysis

Evaluate Strengths, Weaknesses, Opportunities, and Threats.

intermediate15-30mTry it free →

Concept Map

Connect concepts with labeled relationships to show understanding.

intermediate20-40mIn lessons

Systems Map

Visualize how parts of a system interact and influence each other.

advanced30-60mTry it free →

Design Criteria

Set clear success criteria your design must meet.

beginner10-20mIn lessons

User Story Mapping

Map user needs as "As a... I want... So that..." stories.

intermediate20-40mIn lessons

Point of View Statement

Distill your research into a clear problem statement.

beginner10-15mTry it free →
A paper cut-out man with a rainbow moustache holding a giant pencil beside a 'what if…?' noteA paper cut-out girl with cyan and magenta hair sitting on a sketchbook of wireframes, holding a clear phone mock-up

2Create

15 toolsGenerate ideas, develop them, and make a working prototype.

IdeateLots of ideas first. Pick one after.8 tools

SCAMPER

7 thinking strategies to transform existing ideas into new ones.

intermediate20-40mTry it free →

Lotus Diagram

Expand a central idea into 8 themes, then 8 sub-ideas each.

intermediate25-45mTry it free →

Reverse Brainstorm

Brainstorm bad ideas first, then flip them into real solutions.

intermediate15-30mTry it free →

Morphological Chart

Combine features across categories to generate novel combinations.

advanced30-45mTry it free →

Brainstorm Web

Free-form idea generation with visual web connections.

beginner15-30mTry it free →

Tree Diagram

Break big ideas into smaller branches of sub-ideas.

intermediate15-30mIn lessons

Brainwrite

Silent brainstorming: write, pass, build on others' ideas.

intermediate15-30mIn lessons

Six Thinking Hats

Look at a problem from 6 different thinking perspectives.

advanced30-60mTry it free →

PrototypeMake it real, roughly, then properly.7 tools

Value Proposition Canvas

Map how your design creates value for users.

intermediate20-40mIn lessons

Design Sprint Planning

Plan a focused 5-day design sprint process.

advanced60+ minIn lessons

Mood Board

Collect visual inspiration to guide your design direction.

beginner20-40mIn lessons

Storyboard

Sketch a sequence showing how users interact with your design.

intermediate25-45mIn lessons

Design Specification

Document detailed technical requirements for your design.

advanced30-60mTry it free →

Iteration Tracker

Track changes and improvements across design iterations.

intermediate10-20mIn lessons

Quick Sketch

Rapid sketching with timer to explore ideas visually.

beginner10-30mTry it free →
A paper cut-out woman in a black and pink suit timing a cardboard car down a ruler ramp with a stopwatch

3Evaluate

9 toolsAnalyse and test what you made, and weigh your decisions.

PMI Chart

Evaluate ideas by listing Plus, Minus, and Interesting points.

beginner10-20mTry it free →

Decision Matrix

Score options against weighted criteria to make informed choices.

intermediate20-40mTry it free →

Dot Voting

Democratic prioritization: everyone gets limited votes.

beginner10-20mTry it free →

Pairwise Comparison

Compare options head-to-head in pairs to find the best.

beginner10-20mTry it free →

Feedback Capture Grid

Organize feedback into likes, wishes, questions, and ideas.

beginner10-20mTry it free →

Impact/Effort Matrix

Plot ideas on a 2×2 grid of impact vs effort to prioritize.

beginner15-25mTry it free →

Assessment Rubric

Build rubrics for self, peer, or teacher assessment.

intermediate20-40mIn lessons

Peer Assessment

Structured peer feedback with sentence starters.

intermediate15-30mIn lessons

Portfolio Review

Reflect on your portfolio with structured self-evaluation.

advanced30-60mIn lessons

How it lines up with the others

GCSE Design and Technology beside five other frameworks, stage by stage. Compare them →

Where these stages come from

The stage names are the framework’s own (Department for Education, England); which tools sit under each is our reading. GCSE design and technology subject content, GOV.UK ↗

Use them with a class

Inside StudioLoom these tools sit in your lessons and every student’s work is kept. Get started →

StudioLoom

Free tools for every design classroom.